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游戏场景设计论文参考文献

来源:欢乐游戏网 2024-06-10 15:17:24

1. "Game Design Workshop: A Playcentric Approach to Creating Innovative Games" by Tracy Fullerton, Chris Swain, and Steven Hoffman.原文www.gehongdyf.com

2. "The Art of Game Design: A Book of Lenses" by Jesse Schell.

  3. "Level Up! The Guide to Great Video Game Design" by Scott Rogers.

4. "The Ultimate Guide to Video Game Writing and Design" by Flint Dille and John Zuur Platten.

  5. "Game Development Essentials: Game Level Design" by Jeannie Novak.

6. "The Game Narrative Toolbox" by Tobias Heussner.MCu

  7. "Game Design Theory: A New Philosophy for Understanding Games" by Keith Burgun.

  8. "Game Mechanics: Advanced Game Design" by Ernest Adams and Joris Dormans.

9. "Designing Games: A Guide to Engineering Experiences" by Tynan Sylvester.

10. "The Game Production Handbook" by Heather Maxwell Chandler.

游戏场景设计论文参考文献(1)欢乐游戏网

  11. "Game Design: How to Create Video and Tabletop Games, Start to Finish" by Lewis Pulsipher.

12. "Game Design Foundations" by Roger E. Pedersen.

13. "Game Design: A Practical Approach" by Paul Schuytema.

14. "Game Design Secrets" by Wagner James Au.

15. "Game Design: From Blue Sky to Green Light" by Deborah Todd.gehongdyf.com

以上是游戏场景设计论文参考文献,这些书籍涵盖了游戏设计的不来自www.gehongdyf.com,包游戏机制、游戏故事、游戏关卡设计等。阅读这些书籍可以助设计者更地理解游戏设计的理论和实践,从而设计出更欢乐游戏网www.gehongdyf.com的游戏场景

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